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GDC 2016 News

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GDC 2015 attendees head to the expo floor.

When it rains conference news, sometimes it pours in the form of a tsunami. Such is the case with the Game Developer Conference 2016, which featured several noteworthy announcements in a day’s time, which might be of interest whether you might be an indie game developer, attendee or potential speaker.

Announcing VRDC 2016

UBM Tech Game Network, the organizers behind GDC, have announced a standalone virtual reality (VR) and augmented reality (AR)-focused conference to be held during GDC 2016, logically named Virtual Reality Developers Conference. Yes, an emerging market knows it has reached a certain status when it is accorded its own conference during GDC Summits, and All-Access passes will have open door access to all of VRDC sessions.

Next up on the VRDC agenda? The call for papers for VRDC and all summit content will open in September 2015.

GDC 2016 call for papers open

While on the topic of calls for papers, word is now out that the call for speakers is open for the GDC “Prime,” now entering its 30th year. This call for papers includes lectures, roundtables, panels, posters and tutorials, through Tuesday, August 27, 2015. Like the VRDC, the call for papers opens for all GDC Summits will open shortly thereafter in September.

2016 Independent Games Festival call for submissions open

Attention, independent game developers. Now entering its 18th year, after a record-breaking 1,000 entries in 2015, the Independent Games Festival, an indie games festival, summit and showcase that takes place within GDC, is now taking entries for the 2016 festival.

The deadline for submissions for the upcoming IGF is October 26, 2015, with finalists announced in January 2016. As in years past, the finalists’ games will be playable at the ever-popular IGF Pavilion on the GDC 2016 expo floor and competing for 50,000 dollars in prizes.

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