August 4, 2026 – The Ukraine Pavilion will return to gamescom 2026 in Cologne, bringing together leading Ukrainian game development companies and independent studios to showcase their projects, services and expertise to the global games industry.
Organized by VG Entertainment, Games Gathering and Burny Games, the Pavilion will highlight an industry that continues to evolve despite wartime pressure. Ukrainian game development is becoming more specialized, technically focused, AI-enabled and internationally connected.
Who will take part
The dedicated indie showcase, Games From Ukraine 2026, will be located in Hall 10.2 at Booth F-021g and will feature:
- Palaye — Warfactory and Steel Core
- Smokoko Ltd — RACE: Rocket Arena Car Extreme
- SolidCore Games — Floralis
- Farom Studio — Age After Age
- Atent Games Ltd — ATOM RPG 2
Partners that support the initiative: Games Branding, AMD, MeetToMatch, Values Value, Palaye and UA Games.
“Ukrainian Pavilion at gamescom is about much more than having a presence at one of the world’s biggest gaming events. It is about showing the strength, creativity, and resilience of the Ukrainian games industry and making sure Ukrainian studios and talent remain visible to the global community. Every year, the Pavilion creates new connections, opens doors for collaboration, and gives Ukrainian companies a platform to tell their stories, showcase their work, and build partnerships that can shape their future. For us, it’s important that Ukraine continues to be visible, connected, and recognized as a strong and vibrant part of the global games industry,” said Olena Lobova, Head of Strategic Partnerships at Burny Games.
“Once again this year, Ukrainian studios will come together at gamescom to showcase their products and services. It is especially important to demonstrate that, despite the ongoing war, Ukraine remains a strong and vibrant hub for the video game industry. We are proud to present a range of exciting new projects from Ukrainian creators and look forward to seeing them gain the attention they deserve at the world’s premier video game event,” said Oleg Yavorskyi, Head of Business Development at VG Entertainment.
“For the fourth year in a row, through this initiative, we have been working to keep the lines of communication open between the Ukrainian and global game development communities. Looking back at what we have achieved during these difficult years, we can see that our efforts were effective,” said Oleksandr Khrutskyi, founder of the Games Gathering conference.
Games From Ukraine Networking Reception
Want to connect with the Ukraine Pavilion participants or organizers? Contact us at alexander.khrutsky@


