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Casual Games Association and Playtika Announce Casual Connect Tel Aviv 2015

The Association’s conference, renown in the global video gaming industry, will be hosted in Tel Aviv and co-presented with industry leader Playtika

June 1 2015. The Casual Games Association, the international trade organization of the video games industry, today announces it will be coming to Tel Aviv in October, hosting Casual Connect Tel Aviv 2015 together with industry leader Playtika.

The conference is expected to draw over 1,500 professionals from hundreds of companies world-wide. Over 700 video game companies from 30 countries are expected to be present at the Tel Aviv event.

“We’ve been following the Israeli Gaming industry for a while and there is no doubt that Israel has become a global powerhouse in the category. We are super excited to host our very first Casual Connect in Tel Aviv and thank Playtika for playing a big role in making it happen. Tel Aviv will be added to our yearly roster of global events alongside our yearly events in San Francisco, Singapore, and Amsterdam. We have an amazing line-up of speakers and Indie Prize Showcase in Tel Aviv already confirmed” says Jessica Tams, Managing Director, Casual Games Association.

“We’re proud to be a major catalyst for Casual Connect Tel Aviv 2015. Casual Connect is one of the industry’s most important conferences, therefore it’s a great honor for both Playtika and for the entire Israeli gaming industry. Hosting the industry’s greatest talents in Tel Aviv will bring lots of value to both the global and the local markets” says Elad Kushnir, VP of Business Development, Playtika.

For more information about Casual Connect conferences visit us online at www.casualconnect.org and for videos of sessions and lectures from previous Casual Connect Conference go to www.gamesauce.org.

To ensure your spot in the conference as a sponsor or as an attendee sign up online at http://telaviv.casualconnect.org.

About Casual Connect
Launched in 2005, Casual Connect is hosted by the Casual Games Association, bringing together the most talented and knowledgeable experts in the casual, social, and mobile gaming field to further the industry with the best learning and networking opportunities for games professionals.

About the Casual Games Association
The Casual Games Association is an international trade organization dedicated to promoting casual games and providing educational resources for the game development community. The association hosts annual conferences in San Francisco, Tel Aviv, Europe and Asia; publishes a trade magazine; and issues research reports on the casual games industry.

About Playtika
Founded in late 2010, the company immediately enjoyed sky-rocketing growth. In 2011 Playtika was acquired by Caesars Interactive Entertainment, a subsidiary of Caesars Acquisition Corporation. Today Playtika offers unique multi-platform social games enjoyed by millions of daily users globally on more than 10 platforms. Playtika operates in eight countries employing over 1000 employees. Playtika consistently ranks amongst the top ten grossing social and mobile game developers in the world and maintains its position as the largest social gaming company in Israel.

Source: Casual Gaming Association

 

Ayyy, Two Thumbs Up for Fonzie at Comicpalooza

From SealyNews.com: Joe Southern writes about Comicpalooza and how he came away with a positive impression of the show, especially the prominent speakers and other guests. Have a read:

I write this, Comicpalooza 2015 is in the final day of its four-day run.
No, I am not there. I was on Saturday and Sunday. Today is Memorial Day and I am at work, writing this column and preparing to cover the program at the American Legion. You can see my Memorial Day coverage on the front page of this week’s paper. Here on this page, I feel like talking about Comicpalooza.

There were many surprises there this year – some good and some not so good. The one that caught my totally off guard what how amazingly inspiring and entertaining Henry Winkler is. If you don’t recognize his name, you’re probably too young to be reading this column. Go Google him and then come back. It’s OK; I’ll wait here for you.

Read more at Sealynews.com.

June 2015 Game Industry Conferences and Other Events

To help you plan attendance for this month’s game industry conferences, conventions, and other events, we post a monthly consolidated list of game industry events at the beginning of each month. View the complete event list below for the rest of the year!

June 2015 Game Industry Conferences and Other Events:

Click here for the main calendar view.

3-4: Origin Game Fair
3-4: Russian Gaming Week
4-5: Mobile Growth Europe
6: Stage Select Gaming Expo
8-10: Augmented World Expo
9-11: Social Media Strategies Summit New York
10-11: Mobile Gaming USA
12-13: LEc2 League of Legends
13: Flame Con
16-18: E3 Expo
19: Wales Games Development Show
22-25: Foundations of Digital Games
24: Web Game Conference
24-25: Unite Europe
24-26: Gamelab Barcelona
25-27: Serious Games Conference
29-01: Game QA & Localisation Europe

This list is obtained from the main calendar. Did we miss an event? Let us know!

Comicpalooza 2015 Underway in Houston

From NewsFX.com: Comicpalooza 2015 is underway. Geeks from all over gather in Houston for their fantasy fix. What does it take to make such an amazing event happen? And who are the fanatics behind it all? NewsFix takes an all-access tour of the wild world of witches, wizards, superheroes, villains, freaks and geeks at the George R. Brown Convention Center this weekend.

Watch NewsFX.com’s video of Comicpalooza kicking off!

Discount Code and Exhibit Info for Pokemon Symphonic Evolutions Concert

Carolina Games Summit will be exhibiting at the Pokemon Symphonic Evolutions concert on Friday, May 29th, at 7:30 p.m. in the Meymandi Concert Hall, Raleigh.

The North Carolina Symphony joins forces with Pokémon: Symphonic Evolutions, performing all new arrangements and carefully timed visuals from recent and classic Pokémon video games! Pokémon: Symphonic Evolutions has become the must-see video game concert of the year, giving Pokémon fans of all ages the chance to experience live, beautiful music of the Pokémon franchise. All-new orchestral arrangements and carefully timed visuals drawn from recent and classic Pokémon video games.

Hyperkin’s Retron 5 gaming console will be featured at the Carolina Games Summit booth allowing classics such as Pokemon Ruby, Sapphire, and Emerald to be played on large screens with enhanced resolution and improved interpolated sound.

Don’t miss this amazing opportunity to meet-up with friends to catch, battle and trade Pokémon! Purchase tickets online at http://bitly.com/pokemoncode before May 20th to receive a special $10 discount.

About North Carolina Symphony
Founded in 1932, the North Carolina Symphony performs over 175 concerts annually to adults and school children in more than 50 North Carolina counties. An entity of the North Carolina Department of Cultural Resources, the orchestra employs 65 professional musicians, under the artistic leadership of Music Director and Conductor Grant Llewellyn, and Resident Conductor William Henry Curry.

Headquartered in downtown Raleigh’s spectacular Meymandi Concert Hall at the Duke Energy Center for the Performing Arts and an outdoor summer venue at Booth Amphitheatre in Cary, N.C., the Symphony performs about 60 concerts annually in the Raleigh, Durham, Chapel Hill and Cary metropolitan area. It holds regular concert series in Fayetteville, New Bern, Southern Pines and Wilmington—as well as individual concerts in many other North Carolina communities throughout the year—and conducts one of the most extensive education programs of any U.S. orchestra. Additional information can be found on the official web site: www.ncsymphony.org

About Hyperkin
Since its inception Hyperkin® has rapidly established a reputation for developing innovative, reliable and cost-friendly video game peripherals. Hyperkin® designs, manufactures and distributes a wide variety of accessories for every major platform including; Nintendo® Wii™, Sony® PlayStation® 3, Microsoft® Xbox® 360, Nintendo® DSi®XL, Sony® PSP™ as well as an extensive catalog of peripherals for classic platforms like NES, SNES, GameBoy™, SEGA® Genesis™, Saturn™ and Dreamcast™.

Additional information can be found on the official web site: www.Hyperkin.com

Indie Prize Winners for Casual Connect Asia Have Been Revealed!

The judges at for the Indie Prize at Casual Connect Asia had a hard time choosing 86 participants from more than 200 submissions.

“It’s not only about the games. It is about the game designers, artists and audio directors, managers, and software developers,” said Indie Prize organizer Yuliya Moshkaryova at the Indie Prize awards ceremony at the Shanghai Dolly in Singapore.

Here’s the full list of winners:

Best Game Audio — Walkr — Galaxy Adventure in Your Pocket by Fourdesire

Most Innovative Game — Screencheat by Samurai Punk

Best Game Design — SKARA: The Blade Remains by 8 Bit Studio

Best Game ArtPlanet Alpha 31 by Adrian Lazar

Most Promising Game in Development — Planet Alpha 31 by Adrian Lazar

Best Game Narrative — An Octave Higher by Kidalang

Best Multiplayer Game — Screencheat by Samurai Punk

Best Kids and Family Game — Veggiedog Story by Lunarcraftgames

Best in Show — Critic’s Choice – Planet Alpha 31 – Adrian Lazar

Best in Show: Audience Choice — Tiny Guardians by Kurechii

The winners received prizes from Microsoft, Photon Cloud, Unity, Plantronics, Intel,
GameFounders, SoftLayer and BlogsRelease.

The next Indie Prize will take place August 11-13, 2015, in San Francisco.

Casual Connect Asia 2015: Microsoft Confirms No Forward Plans for Malaysia with Xbox One

From Amanz.com: During its keynote yesterday, Microsoft Asia Pacific (APAC) had shed new insights into how the upcoming Windows 10 operating system (OS) would integrate games – primary hardcore focused, casual lead, and mobile-centric – into the converged platform it is aiming for. It was right after its keynote, during an impromptu question-and-answer session that Microsoft confirmed with Team Amanz.net that it has no plans to bring Xbox One into Malaysia.

Read more at Amanz.net.

Q&A: George Takei Talks to Chron.com About Comicpalooza, ‘Allegiance’

Chron.com interviewed George Takei as he was preparing for Comicpalooza in Houston. Here is a snippet of the Q&A:

Q: What keeps you motivated and inspired to tackle new things like “Allegiance”?

A: Life is a continuous series of reinventions. Mother Nature does it for you. You age. I’m no longer what I was when I did “Star Trek,” but you find new things to engage you. My mission in life has been to tell the story and raise the awareness of the internment of innocent Japanese-Americans, simply because we happen to look like the people that bombed Pearl Harbor. It was a most unconstitutional act. And because we really haven’t learned from it, something similar happened to Arab-Americans after 9/11. At the core, it’s racism. The word “Ferguson” appears regularly in headlines. It’s a very relevant story.

Q: You’ve also used your platform to educate people on equal rights.

A: We’re living through one phase of our history. But remember there was another phase of our history where black people were used as property, as chattel. We fought a bloody war over it, and that eliminated slavery. But racism still existed. Still to this day, there are efforts to make voting by African-Americans as difficult as possible. The LGBT issue today is just like the slavery issue at one time or racial segregation during the Jim Crow years. We have to work to make our society a better society, a better democracy, to let people have full opportunity to be who they are.

Q: How is your husband adjusting to his own celebrity after the 2014 documentary “To Be Takei” and your Web series, “It Takes Two”?

A: He steals it, doesn’t he? He’s a funny guy. You know he gets recognized on the street. People want selfies with him. They ignore me. I’m absolutely delighted by that.

Q: Did Betty White offer any tips for staying youthful when you appeared on “Hot in Cleveland”?

A: Isn’t she amazing? She’s in her 90s, and there she is. Another one of my heroes is Angela Lansbury. Every season, she’s on Broadway in a new play. She’s a real trooper. They’re my inspirations, and I hope that I can be functioning like that when I’m their age. My grandmother lived to 104, and I hope I have her genes. One night she went to bed, and the next morning, she didn’t wake up. That’s the way I want to do it.

Q: What comes to mind when you think of Houston?

A: I remember being there on a blazing-hot summer weekday. During lunch hours, I saw runners in that murderous sun. These people, running in that kind of weather, could be courting disaster. It’s not a healthy climate to be running in. I used to be a runner. I had a running accident, and now my doctor has forbidden running for me.

Read more at Chron.com.

A Houston Comicpalooza Scavenger Hunt

Chron.com has a list of some of the geekiest people, creatures and items that you could ever hope to find at Comicpalooza. Check off the ones you discover. If you find 20, your geekhood is solidified. Tweet and Instagram your photos with #Comicpalooza.

Read more at Chron.com.

Tokyo Indie Fest: Japan’s Indie Scene Showing Green Shoots

Tokyo’s scene is still reliant on its Western expat progenitors.

From gamesindustry.biz: For better or worse, Akihabara isn’t what it used to be. The last remnant of the old maze of tiny stores selling electronics and components, from which the area’s semi-official title of “Electric Town”, clings on to a patch near the station, but it’s clear that it’s on life support, as are the remaining small stores selling videogame, technology or manga-related curiosities. More of them shut every year, often followed by the demolition of the building they inhabited to clear ground for another gleaming tower. The gentrification of an area that was once a thermocline between thriving subcultures and Tokyo’s true underworld marches inexorably forward.

One of the most obvious outcomes of that gentrification is Akihabara UDX, a towering office and conference space that has sprung up alongside a new paved square outside Akihabara Station’s Electric Town exit. It’s here, in a small glass-walled exhibition hall facing out over the second floor walkway, that the inaugural Tokyo Indie Fest was held last weekend, bringing together several dozen indie developers to demonstrate their games on the busy show floor.

Read more at gamesindustry.biz.

A New ‘Doom’ Will Be Shown at E3 2015

A new trailer was recently released showing signs that a new Doom is in the works. Bethesda and id Software plan to fully unveil the game at E3 2015. One of the returning features for the game is the Super Shotgun. The second returning feature is the return of the Revenants, which were classic “Doom” villains. The last Doom game was “Doom 3” in 2004. Bethesda’s event at E3 2015 will take place on June 14. The main character will be more agile and can perform double jumps. The main character will also be able to vault over obstacles.

Here is a link to the teaser trailer:

Visit E3 2015’s website to view more events:

https://www.e3expo.com/

E3 2015: Experience the Evolution

From PocketGamer.biz: The video game industry’s influence will be on display once again in June, when E3 – the world’s premier tradeshow for computer, video and mobile games – takes place.

More than just a launch pad for industry defining hardware and software, E3 brings together tens of thousands of the best, brightest and most innovative professionals in the interactive entertainment industry, serving up games, peripherals and new platforms on which to enjoy them.

Now is a good time though to reflect on how video games and the industry have evolved.

Contrary to what non-gamers might think, gaming isn’t just for young boys anymore.

In fact, it hasn’t been for some time now, especially with the explosive growth of gaming on mobile devices, which has helped bring the videogame experience to a much broader and diverse audience.

The changing face of gamers

Today’s video games provide rich, engaging entertainment across all platforms and has evolved into a true mass market with 59% of Americans actively playing along, according to the 2014 Essential Facts About the Computer and Video Game Industry report by the Entertainment Software Association (ESA); owners of E3.

In a sign of the industry’s continuing maturation, the average gamer isn’t a teen boy as one might think, but rather a 31-year old adult who’s been playing for at least 14 years.

Even more surprising is that in an industry traditionally dominated by males, nearly half (48%) of all gamers are female.

The ESA’s report further reveals that women over the age of 18 represent a significantly greater portion of the game-playing population (36%) than boys age 18 or younger (17%).

The console wars get mobilized

While PC and video game consoles still reign among hard core gamers, the industry has broadened significantly its platform footprint over the years to include smart phones and gaming “in the cloud,” among other innovative advancements.

E3 – the heart of the gaming world in sunny Los Angeles

Reports show 44% of gamers play games on their smartphone, and 33% play on their wireless devices (e.g. iPad, laptop).

An American event with global implications

Video games are a strong engine for economic growth. Computer and video game companies directly and indirectly employ more than 146,000 people across the U.S.

Computer and video game companies directly and indirectly employ more than 146,000 people across the U.S.

In addition, from 2009 to 2012, the U.S. video game industry increased in size by more than 9 percent – four times the growth rate of the U.S. economy during the same period.

As the single most important event for international interactive entertainment companies seeking to do business in North America, E3 gives European and Asian publishers, developers and attendees an opportunity to maximize their own internal investments to a broader audience.

As in prior years, what happens at E3 2015 will directly impact the future of the international gaming market.

More than the bottom line

Beyond engaging entertainment, video games help drive societal advancements. A study out of East Carolina University found a 57% decrease in depressive symptoms among those who played casual video games.

On the education front, 70% of teachers who use games in their classroom noted that video games increased students’ motivation and engagement levels.

With the advent of smart TVs with large HD screens and surround sound audio, video games have found a special place in the center of American’s living rooms.

E3 – never stop playing

What was once relegated to bedrooms, basements and playrooms, video games have become a source of family entertainment, with parents, children, and even grandparents all vying for the controls.

The majority of parents (56%) interviewed said video games are a positive part of their child’s life, while 88% think that game play is fun for the whole family, and 75% believe playing games offers a good opportunity to connect with their child.

Looking Ahead

As E3 2015 comes closer, it is clear that the video game industry, with its impact on the economy, culture, entertainment, education and the family dynamic, continues to play an ever-important role in our lives.

 

Visit PocketGamer.biz to read more.

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