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Microsoft Moves One Million Xbox Consoles on Day One

MS Xbox1

“Microsoft says the launch of the Xbox One on Friday has been the most successful yet for its Xbox gaming console family.

The company sold 1 million consoles in less than 24 hours, it said, putting it roughly equal with the launch of Sony’s PlayStation 4 a week earlier. Gamers on both platforms have been waiting several years for the companies to update their hardware, so strong sales at launch shouldn’t come as a surprise.

“We are humbled and grateful for the excitement of Xbox fans around the world,” Microsoft said.

Many of the 22 Xbox One games available at launch are played online, enabling Microsoft to collect data from its servers about the frenetic first day of gaming.

It said more than 60 million zombies have been killed in “Dead Rising 3,” more than 3.6 million miles driven in “Forza Motorsport 5” and more than 8.5 million enemies defeated in “Ryse: Son of Rome.”

The Xbox One has been well received by critics, who praised its graphics. The console’s non-gaming features, such as the ability to access live television in some countries and integration of Skype, have also been noted.

With both Sony and Microsoft’s consoles launched, game retailers and software makers are hoping for a strong holiday season.”

Source: PC World

 

Events For Gamers gets a new look!

It’s been a long time coming, but we’ve finally reached the point in the development of Events For Gamers and all its websites to where we can provide you a truly all-encompassing game industry event browsing experience. The features you are looking for get their full treatment right here with the newly announced website!

The Site’s History

If you haven’t visited the site before, Events For Gamers was originally launched back in 2008. Marking our 5th anniversary, it’s been through five unique iterations. The first design theme was on a custom HTML solution and had no news or forum capabilities. Suffice it to say that design didn’t last very long with its myriad of template errors and security issues.

We quickly moved on to what was at the time a very promising CMS solution – Drupal. While it took awhile to setup and tweak the template, Drupal provided a fantastic array of options to customize the site in order to provide all of the event categories you wanted. Unfortunately, Drupal was too complex for us to maintain. It often had outdated plug-ins that opened up significant security threat concerns.

The Previous Design

This brings us to the previous iteration on Invision Power Boards (IPB). Up until WordPress, this was our most promising CMS platform. A few years ago the folks at IPB decided that CMS systems were so popular, they needed to take their forum solution to the next level. They added to the forums several key CSM features that included articles, pages, commenting, etc.

The site would still be on IPB today if it wasn’t for our recent experience in working with WordPress. Between Drupal, IPB, and even vBulletin and its wide array of options, we can’t positively remark enough about how WordPress and all the available plugins brought this site to the next level. As you peruse this site and reflect on how difficult it was in the past to navigate event pages, you will see what we mean.

New Event Features

Here is a highlighted list of all the game industry event features you will want to take a look at:

  • SEO optimized news section with the ability for you to submit news to us, as well as receive feeds and comment updates via e-mail
  • Dynamic event calendar section with the ability to submit calendar events. Also includes a new category: Parties!
  • Individual exclusive event pages that have complete customization for event coordinators to present any content they wish to reveal
  • Google World Map that shows where all the events are around the globe
  • Multiple Facebook and Twitter feeds to quickly view the latest hourly event announcements
  • ‘Connections’ profile section to find others in the industry that you may wish to connect with (direct game and event support fields coming soon!)
  • Improved ways to share social network feeds, news posts, videos, and calendar events straight to your Google Calendar!
  • Built on an open CMS solution that provides robust community development

 

And much, much more. This is only the beginning of what we will be able to offer game industry event attendees and interested readers.

Join Our Community!

If you have any questions about the new site, find an event we do not have listed, an update to an existing event we should add, have experience working with WordPress or editorial skills and would like to help us out, please contact us!

Thanks everyone for being a part of the Events For Gamers community!

Support IGDA member projects on Kickstarter and Indiegogo

Many of our members, affiliates and partners rely on several popular crowdfunding platforms to build their communities and financially support their work. Please take a few moments to check out the projects on Kickstarter and Indiegogo that our members have been dedicating their hard work and energy towards.

If you would like to have a project you’d like showcased on one of our pages, fill out the application form here.

Tickets are now on sale for EGX Rezzed 2014

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Attention gamers, tickets are now on sale for EGX Rezzed 2014! Next year’s event will take place between the 28th & 30th March at The NEC, Birmingham.

For those of you who haven’t experienced EGX Rezzed before, it’s an event brought to you by the team behind EGX London, formerly Eurogamer Expo. EGX Rezzed will boast many of the features that visitors to EGX London will recognise, with hundreds of next gen consoles and PCs packed onto our huge show floor. It’s a great opportunity for you, the gamers, to get hands-on with the hottest titles before they hit the shops.

In addition to playable games we’re planning a host of features including the return of the developer sessions which will see famous game designers presenting their latest projects directly to you in our dedicated auditorium. Meanwhile, the Leftfield Collection will showcase the latest and greatest from the world of indie games.

Plus, we’ll have an extensive board games area complete with demonstrators to give you a guiding hand, a Minecraft hunger games tournament stage and stands selling all manner of gaming merchandise including t-shirts, figurines, posters and more.

Tickets are available now and if you book before January you can take advantage of our 20% early bird discount. Day tickets are currently £9.60 while those of you looking to get the most for your money can pick up a three day pass for £21.60. Saturday and Sunday early entry tickets are £12.80, with afternoon tickets coming in at £7.20 each. Group discounts are also available, head over to our website for all the details.

Information on the playable games, the developer sessions and the rest of the EGX Rezzed features will be revealed over the course of the next few months. In the meantime why not head to our website where you’ll be able to check out highlights from 2013.

Follow us on Twitter or like our Facebook page to keep up with all the latest EGX Rezzed developments.

Thanks for reading!

Tom Champion
Features & Community Manager, Gamer Network

Will Wright – Gamifying the World: From SimCity to the Future

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The GSummit SF 2013 conference event had Will Wright as the keynote speaker. He talks indepth about Gamification and how the industry is being affected by social media and the growing age of mobile gaming. Listen in on what he has to say here:

SXSW Video Spotlight – Bajofondo “Segundos Afuera”

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Mixing modern musical elements with traditional, folk elements is nothing new (review Fairport Convention for one excellent example). As with any mixture, the whole represents more than the sum of its parts while the parts retain their own substantive identity. This same chemistry is present within Argentine/Uruguayan natives Bajofondo and within their most recent album, Presente.

Read more about Bajofondo at SXSW.com.

GDC Vault Panel Video – Fine-tuning Game Design

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Think .2 seconds is nothing when it comes to designing gameplay mechanics? Check out this GDC Vault Panel Video that explores the sensitivities and delicate balance of game designers:

Halo 3 design w/ @32nds: changing time b/w shots for the Sniper Rifle from 0.5 to 0.7 secs: http://ow.ly/qrN2h

iFEST 2013 Seattle Prizes Awarded

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Twenty-two games were showcased at iFEST Seattle. Each of the following games received a $250 cash prize sponsored by the Living Computer Museum.

People’s Choice AwardiFEST Peoples Choice award Buddy and Me

Buddy & Me won the People’s Choice Award, voted on by the close to 400 attendees. Buddy and Me, a family-friendly “endless adventure about friendship” is the work of Sunbreak Studios for iOS and Android tablet and mobile devices. This “endless runner” game was funded in the Spring of 2013 through a successful Kickstarter Campaign. As a boy (or girl) falls asleep every night a mysterious golden light appears outside; his house shakes and he sees a giant familiar orange face looking in his window encouraging him to come out and play. This is his best friend, a magical flying creature named Buddy, with whom he has a different adventure every evening.

Best Art Award iFEST-Art-award-The-Bridge_WEB

The black and white puzzle game The Bridge from The Quantum Astrophysicists Guild won the juried prize for Best Art. The Bridge was released on Steam earlier this year. Described by its creators as “Isaac Newton meets M.C. Escher,” the Bridge features a hand-drawn art style and physics-based puzzles. The player has to figure out how to twist and turn through the possibly impossible environment.

Best Innovation Award iFEST-Innovation-award-Ironclad-Tactics_WEB

Ironclad Tactics from Zachtronics won the juried Best Innovation award. This fast-paced, card-based tactics game features steam-powered military robots in the American Civil War. Just released on Steam, it blends the precision of tactics and card games with the spontaneity of a fast-paced strategy game.

Read more at ifest.us.

G-Star 2013 begins

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Date: November 13-17, 2013
City: Busan, South Korea
Location: BEXCO

Title : G–STAR Global Game Exhibition (Game Show & Trade,All Round)

Hosted by : Ministry of Culture Sports and Tourist(MCST)Busan, Metropolitan city

Organized by : Korea Creative Content Agency (KOCCA), IT Industry Promotion Agency(BIPA)

Online – Game Zone. Arcade game Zone, Board game Zone, Consol game Zone,Small&Medium Sized Company Pavillion, Content industry PR center, Event stage, Baby and Kids care center, lounge etc.

G-Star 2013 Calendar: /calendar/g-star-2013/

Taipei Game Show Must Watch! Early-bird Price offer is counting down. Haven’t you registered yet?

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“Taipei Game Show 2014 (TGS)”, the biggest game exhibition in Taiwan, organized by Taipei Computer Association, will be held from January 23rd to 27th. In the exhibition, there will be the B2B Zone Area for business matching, B2C Area for newest product demonstration and TGS Night for networking casually. Want to explore the business market in the Asia-Pacific game industry? We welcome the world’s game companies to join our event.

Taiwan, as the heart of Asia’s digital content industry, is the best place for international cooperation. About 18 countries’ exhibitors and more than 30,000 visitors joined the “Taipei Game Show 2013”. A number of leading Game & Digital Content professionals have located in bases including International leading company, such as Sony Entertainment, Microsoft, Wargaming and Garena. With the great success, “Taipei Game Show 2014” is believed to create a new record in both scale of booths and visitors.

B2B Zone will be a two-day event, run from January 23rd to 24th, 2014. Exhibitors from key gaming companies in Taiwan will promote their newest products to the rest of the world. Furthermore, visitors and exhibitors could have a more business chance by making schedule appointment through online Biz-matching system. The early-bird price for participating in B2B Zone will be offered till the end of November. Please do not hesitate to join.

As Taiwan is one of the quickest grown up countries of mobile entertainment, more professional companies would be invited to the Taipei Game Show. It will grow up to be the most effective and authoritative platform for information exchange and trade: a high-efficient platform for publishers and operators seeking for domestic and international developers as well as a new window for international outstanding enterprises to tap into Asia market.

By participating in the B2B Zone, you will find the key partner to expand the business on the countries from Asia-Pacific market to the worldwide game industry.

An EXCLUSIVE PRICE OFFER for overseas exhibitors: USD 750 per booth.
Apply before November and enjoy the discount!!

PAX Australia 2014 tickets now on sale

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Tuesday 12 November, 2013 – Tickets are now on sale for next year’s PAX Aus gaming festival, to be held from 31 October to 2 November, 2014 in the Melbourne Convention & Exhibition Centre.

Tickets can now be purchased only through the PAX Aus website: www.paxaustralia.com.au/registration.

Building on the success of the 2013 event, the new venue will allow an increase in space across the entire show, with most feature areas increasing by at least 50%. To accommodate the demand for content, the theatre spaces will also be increased, with three times the amount of space at the 2014 show.

Alongside the individual and three day badges available to purchase, a new three day international badge provides an option for visitors from outside of Australia to ensure they have an equal opportunity to attend the show for the entire weekend.
For those travelling and looking for accommodation, hotel rooms located close by have been reserved exclusively for PAX Aus attendees, and are available through our booking partner OzAccom. Further information on these exclusive offers can be found here: www.paxaustralia.com.au/hotels-and-travel.

PAX Australia will be held at the Melbourne Convention and Exhibition Centre from 31 October to 2 November, 2014 organised by ReedPOP in conjunction with Penny Arcade.

For further information visit www.paxaustralia.com.au or follow PAX Australia updates via official Twitter and Facebook.

WonderCon Anaheim 2014: April 18-20!

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From WonderCon: WonderCon Anaheim returns in 2014 for another big weekend of comics and the popular arts at the beautiful Anaheim Convention Center on April 18, 19, and 20 (Easter weekend). With over 56,000 attendees in 2013 (and only the second year in Anaheim), WonderCon Anaheim continues to be one of the top comics and pop culture events in the country. 2014 marks the event’s 28th continuous year.

We’re working on the special guest list as you read this. The official Exhibitor Application Form for WCA 2014 is now available … if you’re interested in exhibiting in our giant Exhibit Hall, you’ll want to get that form in early, as this show tends to sell out of space quickly. Click here to download the Exhibitor Application.

Check back for more info as we rocket towards 2014, including the Exhibitor Application, our first round of special guest announcements, hotel reservations at our official headquarters hotel, and badge sales. Make sure you have a Member ID in order to purchase a badge for WonderCon Anaheim 2014, and save the dates: Easter weekend, April 18–20, at the Anaheim Convention Center!

See more at: http://www.comic-con.org/toucan/wondercon-anaheim-2014-april-18-20#sthash.IwueC1qz.dpuf

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