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PAX Prime: an orange post-mortem

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From Gamasutra: At PAX Prime we upped the stakes from PAX East. The Boston show was hard enough with a small team managing a large floor space, and nobody having any experience in exhibiting at shows. We managed East pretty well, mostly thanks to an “improv everything” approach and us renting equipment vs buying it.

PAX Prime in Seattle was a different story. We wanted to do something special. Something orange. Our main HQ is in Seattle (which consists of Luke’s house), so we decided to fly everyone into Seattle to show their games, buy all the equipment we’d need for coming years, and make everything orange.

tinyBuild is an indie game dev/publishing company, we partner up with other indie devs, and make our own games in-house. We do our business things from Seattle, and development in Amsterdam. I am the happy “commuter” between the two locations.
Day 0. Shopping. Weeks leading up to Prime.

Amazon makes it extremely convenient to buy anything, as long as you’re in the US. We bought the following things:

4 large TVs (3 for SpeedRunners, 1 for Lovely Planet)
4 stands for the TVs, including shelves to host the PCs
3 large backwalls for SpeedRunners, Lovely Planet, and BOID
Lots of folding tables and chairs
Lots of monitors
Several micro PCs, alongside with Gigabyte powered BRIX boxes
A ton of orange tiles we’d use for flooring
10 orange bar chairs. So comfy
Speakers, cables, power cords, hundreds of T-Shirts, a bar stand, banners, a cut-out of Unic, etc
2 oversized beanbags. Bean bag chairs hold a special place in our hearts, as they were an incredible success during PAX East. Also they’re orange. Branding!

Read more by Alex Nichiporchik at Gamasutra.

Update Events announces DrinkUp for Northwest Game Developers

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Update Events will hold DrinkUp, a plug and play social mixer for over 200 game industry professionals and business service providers on Thursday 9th October from 7pm onwards. The event, which will be held at Shooters Sports Bar in The Printworks, is an opportunity for North West game developers to meet and share their games in a relaxed environment, while also making valuable new business connections.

“The response to our debut event in MediaCityUK has been incredible” “hosting 400 attendees, 24 games and talks from industry names such as Microsoft and Unity was only possible due to the pro-active community” said managing director Andrew Bennison.

DrinkUp is the next major event in the North West to bring local game developers and service providers together, help forge valuable new connections and raise awareness for a rapidly growing creative scene. Throughout the night attendees will enjoy exclusive access to a private bar, free pool tables, a large projector and 12 TV’s which they can use at any time to showcase their projects. An open bar will be generously provided by sponsors and additional space can be made for over 350 people.

“After the resounding success of our debut event, the community has responded excitedly at the news of bigger and better opportunities.” said Update Events organiser Warren Burke.

Links

Eventbrite: http://tinyurl.com/DrinkUp1

Press Pack Media: https://dl.dropboxusercontent.com/u/23243867/DrinkUp%20Oct%209th%20Press%20Release%20Images.rar

Facebook page: https://www.facebook.com/updateshow

Youtube: https://www.youtube.com/user/updateshowonline

Twitter: https://twitter.com/UpdateShow

Update Events is a Manchester startup dedicated to providing events for the game and tech industry in the UK North. Founded in January 2014 by Manchester based game developer Andrew Bennison.

Best PAX Prime 2014 Cosplay

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Machinima selects their best cosplay finds at PAX Prime 2014! Our personal pick, red beach ball furry without a doubt. Which one is your favorite?:

WGK 2014 will feature Wolfenstein VR demo

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The full schedule for this year’s World of Gamedevelopment Knowledge (WGK) event was released today. The event is being held on September 6 and 7, 2014. Throughout this event, game developers from all over the world meet each other and speak about their projects. They also share knowledge about the video game industry and announce the winner of the event’s Developers Showcase.

Of all the events taking place at WGK, the most interesting event is the hands on demo for WolfensteinVR. The game is based on the original Wolfenstein 3D Assets, and is rewritten from scratch with the Oculus in mind. In this demo you play the Fists from Hell mode, which allows you to punch Nazis in the face using your hands.

Follow this link to see the full schedule as well as the participants in the Developers Showcase event:

https://gotgame.com/2014/09/02/wgk-2014-includes-wolfensteinvr-demo/

September 2014 Game Industry Conferences and Other Events

To help you plan for upcoming month’s Game Industry Conferences and Other Event attendance and news tracking, we post a monthly consolidated list of game industry events at the beginning of the month.

Here are events in September 2014, sorted by the days they run within the month:

3-5: Defense GameTech
4-5: Cloud Gaming USA
6-8: WGK Conference
8: DMW Games New York
9-11: GAMEON
9-12: VS-Games
10: European Women In Games Conference
10-12: External Development Summit
11-14: XOXO
12-14: Classic Gaming Expo
12-14: Gamestage Expo
12-14: MAGFest 8.5
13: Boston Festival of Indie Games
15-16: GamesBeat
17-18: Game Analytics and Business Intelligence Summit
18-21: Tokyo Game Show
19-20: Oculus Connect
20-21: Retropalooza
23-24: D.I.C.E. Europe
24: Game Music Connect
25-28: EGX London
27-28: Firaxicon
30-2: MCM Stockholm Comic Con

This list is obtained from the main calendar. Did we miss an event? Please let us know!

Gamespot’s PAX Prime 2014 Community Roundup

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Gamespot highlights some discussions, tweets, and videos from this year’s PAX Prime show in their PAX Prime 2014 Community Roundup. Check it out:

Free Breakfast at the @gamespot Sector G lounge! Thanks so much gamespot!! #PAXPrime2014 pic.twitter.com/XS8ajwYDQu

The Last @GameSpot Supper at PAX Prime. Soundtrack: Pure Moods (1994) pic.twitter.com/dxx6wu3saH

— Chris Watters (@CTWatters) September 1, 2014

Our PAX Sunday live show starts in 40 min. Come by Sector G (9th & Pike) to watch live or join us online! pic.twitter.com/FeXGWwOm5c
— Chris Watters (@CTWatters) August 31, 2014

More at Gamespot.com!

PAX Prime 2014 In Photos

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We attended PAX Prime 2014 and came away with our best impression of the show yet! There were heavy hitters as always like Blizzard, 2K Games, Ubisoft, as well as tech companies from Alienware, eVGA and others.

Check out our showfloor gallery of PAX Prime 2014 In Photos:

PAX Prime 2014 Photos

New Intel Buzz Workshop Events Announced for Europe

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Hot on the heels of the Intel Buzz Workshop events in San Francisco and Seattle, organizers have freshly announced the next round of mobile game developer-focused full-day events for European hot spots of mobile game development this coming October.

The London event will be held first on October 2nd at the Rich Mix venue in the hip, start up-friendly Shoreditch neighborhood.

The Stockholm event will be held a few weeks later on October 23rd at Start-up People of Sweden (SUP46). Stockholm is recognized for their thriving start-up community, and mobile gaming giant Supercell is part of that dynamo.

If these upcoming Intel events will be like past, expect plenty of elbow room, a diverse array of talks for business people and developers with touching, or deep-diving, on the Intel hardware and mobile ecosystem, lunch and dinner and perhaps a few giveaways through the day as well. Estimates for attendance is in the neighborhood of 100 developers for each event. Events for Gamers will calendar the events information with sign-up in formation as soon as we have the information.

Slidetoplay.com: PAX Prime 2014 Top Panels and Parties

PAX Prime 14

Here are some panels and parties from SlidetoPlay.com written by Martine Paris:

THURSDAY, AUGUST 28

What:  XBOX OPEN HOUSE
When:
  Thursday, August 28, 6-8:30pm
Where:  Microsoft Building 92, 15010 NE 36th Street, Redmond WA 98052
How:  http://majornelson.com/2014/08/21/youre-invited-microsoft-play-idxbox-games/
Cost:  FREE
More Info:  Twas the night before PAX, everyone is milling about Gameworks, what to do, what to do.  Hey, why not hop on the Sunset Overdrive bus to tour the Xbox campus!  Star devs await you in a wonderland of gaming.  Play over 25 ID@ Xbox titles.  Supercool way to kickoff the festivities!  Bus picks up at Convention Center from 4:30-6:30pm.

What:  MMOREPORTER & TEN TON HAMMER MEETUP
When:
  Thursday, August 28, 7pm – LATE
Where:  Elephant & Castle, 1415 5th Avenue, 98101
How:  http://www.tentonhammer.com/promotions/ten-ton-hammer-pax-prime-2014
Cost:  FREE
More Info:  MMO fans unite!

Get the party info for other days at: http://www.slidetoplay.com/news/pax-prime-2014-our-top-picks-for-the-best-panels-and-parties/#more-673182

FRIDAY, AUGUST 29

What:  QUIZ SHOW with VOLITION & DEEP SILVER
When:
  Friday, August 29, 10-11am
Where:  Sandworm Theatre, Sheraton, 1400 6th Avenue, 2nd Floor, 98101
How:  http://prime.paxsite.com/schedule/panel/quiz-show-hour-with-volition-project-reveal-prizes
Cost:  PAX badge
More Info:  Join Deep Silver’s Brand Director Aubrey Norris and the Volition developers to test your knowledge of the Saints Row franchise for prizes and an exclusive game reveal. Special guest: Natalie Lander, the voice of Kinzie!

What:  STORYTIME with BORDERLAND’s MIKEY NEUMANN
When:
  Friday, August 29, 10:30-11:30am
Where:  Main Theatre, Convention Center, Pike/8th, 98101
How:  http://prime.paxsite.com/schedule/panel/storytime-with-mikey-neumann
Cost:  PAX badge
More Info:  Legendary Gearbox developer delivers the opening keynote address on his life and times in the game industry that has spanned Half-Life: Decay, Brothers in

SATURDAY, AUGUST 30

What:  HOW MEDIA MOLECULE MADE TEARAWAY
When:
  Saturday, August 30, 10-11pm
Where:  Sandworm Theatre, Sheraton, 1400 6th Avenue, 2nd Floor, 98101
How:  http://prime.paxsite.com/schedule/panel/how-media-molecule-made-the-fourth-wall-breaking-papery-world-of-tearaway
More Info:  Media Molecule’s Community Manager James Spafford takes the audience on a journey through the world of Tearaway, a game about a little messenger in a papery world held together in the players hands.

What:  MAKING FIREWATCH
When:
  Saturday, August 30, 10-11pm
Where:  Sandworm Theatre, Sheraton, 1400 6th Avenue, 2nd Floor, 98101
How:  http://prime.paxsite.com/schedule/panel/making-firewatch-trailer-and-a-first-look-from-campo-santo
More Info:  San Francisco’s newest indie studio, Campo Santo, will be showcasing Firewatch, a first-person wilderness mystery, set for release in 2015. Meet the dev team and check out the debut game trailer and first gameplay reveal.

SUNDAY, AUGUST 31

What:  ARE TWITCH, YOUTUBE & PODCASTS KILLING GAMES JOURNALISM?
When:
  Sunday, August 31, 10-11am
Where:  Sphinx Theatre, Sheraton, 1400 6th Avenue, 3rd Floor, 98101
How:  http://prime.paxsite.com/schedule/panel/are-twitch-youtube-and-podcasts-killing-traditional-games-journalism
More Info:  Dave Oshry, Alex Rubens, Max Scoville and DJ Skee take to the stage to debate the future of games journalism – look out!

What:  VIDEO GAMES & The INHERENT SILLINESS OF THE MEDIUM
When:
  Sunday, August 31, 11-12pm
Where:  Sasquatch Theatre, Sheraton, 1400 6th Avenue, 2nd Floor, 98101
How:  http://prime.paxsite.com/schedule/panel/video-games-are-stupid-the-inherent-silliness-of-the-medium
More Info:  Join Destructoid’s Bill Zoeker, Max Scoville & Anthony Carboni, Machinima’s Adam Kovic and IGN alum Jack DeVries as they debate the absurd side of gaming.  13y+.

MONDAY, SEPTEMBER 1

What:  SEATTLE INDIES EXPO (SIX)
When:
  Monday, September 1, 10-6pm
Where:  Melrose Market Studios, 1501-1535 Melrose, 98122
How:  http://www.seattleindies.org, https://www.eventbrite.com/e/seattle-indies-expo-2014-tickets-12548770711
Cost:  FREE
More Info:  Play games, meet devs, have fun… Seattle style!

What:  VIDEO GAME MEMORIES: WHAT MAKES A GAME SPECIAL?
When:
  Monday, September 1, 12:30-1:30pm
Where:  Sasquatch Theatre, Sheraton, 1400 6th Avenue, 2nd Floor, 98101
How:  http://prime.paxsite.com/schedule/panel/video-game-memories-what-makes-a-game-special
Cost:  PAX badge
More Info:  Game journos Anthony Gallegos, Holly Green, Danny O’Dwyer and friends recollect favorite game memories and the features that made them so magical.

Get more party info at: http://www.slidetoplay.com/news/pax-prime-2014-our-top-picks-for-the-best-panels-and-parties/#more-673182

Gaming Community Gives GaymerX a 1UP for GX3: Everyone Games (PRESS RELEASE)

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Publishers and Devs like Devolver Digital, Dim Bulb Games, Coffee Stain Studios, Asher Vollmer, and Blizzard Entertainment offer support to LGBTQ focused gaming convention

San Francisco, August 20, 2014 – After hosting two yearly conventions, GaymerX organizers were cautious about holding another year of the LGBTQ-focused fan convention that seeks to ‘create a safe space for all gamers, especially gamers who are queer, women, and people of color’ due to the increasing cost of expanding in San Francisco.

As GaymerX’s financial difficulties came to light, handfuls of developers rose up to throw their support behind the convention, claiming GaymerX was something that needed to continue. Among these were Blizzard Entertainment, the creators of the Warcraft®, StarCraft®, and Diablo® series, Devolver Digital, Coffee Stain Studios, Hornet Networks and Dim Bulb Games.

 (LINK)GX3: Everyone Games is currently looking to raise 60% of their needed funds on the Kickstarter website, and with GX3, the convention will be dropping the “Gaymer” name from the event’s moniker. They’ve noticed that their attendance has quickly shifted from being “gay dudes” to a wide range of gamers – trans people and other queer folk, women, people of color, straight allies, and disabled gamers, and they wish to better represent them with a more inclusive name.

“We are thrilled and humbled by the amount of support we’ve gotten since taking our financial difficulties public” quoted CEO and founder of GaymerX, Matt Conn “With amazing devs and publishers willing to put their money up to help save the concept of an awesome safe space for queer geeks and their friends, it means the world that we’re able to potentially continue this convention”

GX3 is scheduled for August 11-13 in Downtown San Francisco, and follows GaymerX and GaymerX2 which featured speakers like WWE’s Darren Young, Colleen Macklin, David Gaider, Ellen McLain, Alexis Ohanian, SMBC’s Zach Weiner and companies like 2K Games, Ubisoft, EA, BioWare, Riot Games and MailChimp.

For more information, please reach out to press@midboss.com

Gen Con Attributes Record-Breaking 2014 Numbers to Growing Partnership between Gamers and Indianapolis Community

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INDIANAPOLIS (August 19, 2014) Gen Con 2014, completed August 14-17 at the Indiana Convention Center, experienced another year of record attendance numbers and unprecedented growth. For the fourth consecutive year, Gen Con grew by more than 10%. This year, reaching more than 14% year-over-year growth with a weekend turnstile attendance of 184,699 and unique attendance of 56,614. This number surpasses 2013’s previous record of 49,530 unique attendees. Since 2009, Gen Con’s annual attendance has more than doubled.

“Gen Con 2014 is a testament to a more than decade-long relationship between Indianapolis and the game industry, which has culminated in the best attendee experience yet,” said Adrian Swartout, CEO and owner of Gen Con LLC. “Gen Con is a massive yearly adventure that would not be possible without the collaboration and support of our show sponsors, exhibitors, event organizers, volunteers, local business partners, the Indy community, and of course, our attendees.”

Another new record in 2014 was set for donations to Gen Con’s Official Charity Partner. Gen Con raised more than $40,000 for Gleaners Food Bank of Indiana’s BackSacks program, which provides weekend food to children at-risk for hunger. This donation includes a $20,000 check provided by Mayfair Games’ Cones of Dunshire event, a charitable game played Saturday, August 16 on Georgia Street.

“Since their first show in Indy in 2003, Gen Con has evolved into more than just a great convention for gamers – it’s become a one-of-a-kind cultural event,” said Leonard Hoops, president & CEO of Visit Indy.  “The entire Indy hospitality community is proud to host Gen Con and we congratulate their team on yet another record-breaking year.”

Due to Gen Con’s expansion throughout the Indiana Convention Center, the show also featured record numbers of exhibitors (370+) and events (14,000+).
Gen Con 2015 will return to Indianapolis July 30 – August 2, 2015.

INDIECADE REVEALS FIRST GROUP OF SPEAKERS FOR INDIECADE FESTIVAL 2014; CONFERENCE REGISTRATION NOW OPEN TO PUBLIC (PRESS RELEASE)

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IndieCade Festival 2014 to Celebrate Communities with Speakers from Across the Independent Video Game Development Scene

David O’Reilly, Creator of Mountain, and Pendleton Ward, Creator of Adventure Time, Announced as First Keynote Discussion Participants

 
LOS ANGELES—AUG 20, 2014—IndieCade, the premier international festival of independent games, has revealed an initial, partial lineup of conference speakers for this year’s IndieCade Festival, which will return to downtown Culver City, CA October 9-12. Additional speakers and topics will be announced soon, as will the final selections of games to be showcased at the festival.
 
IndieCade also announces the first participants for the IndieCade Festival Keynote Discussion. They will be David O’Reilly, creator of the independent game, Mountain,and director of the video game sequences included the 2013 hit film by Spike Jonze,Her, and Pendleton Ward, creator of the hit animation series Adventure Time. More keynote participants will be revealed soon.
 
In addition, tickets for the festival are now available on the IndieCade website athttp://www.indiecade.com/2014/registration/. The All Access pass grants admission to the Awards, the GameSlam, the Beer Garden Party, the Keynote Discussion, and much more.
 
The IndieCade Festival has proven itself as the spotlight location for the best, the brightest, and the most inspired independent games in the world, and annually welcomes some of the most innovative and artistic developers in the industry.  Past festivals have included premiered games and award winners that have gone on to change the industry, including Braid, Flower, Alien Hominid, Johann Sebastian’s Joust,Skulls of the Shogun, and Towerfall among others.   
 
“We want IndieCade Festival 2014 to help progress conversations about things like celebrating the diversity of game makers and finding ways for more of us to make independent games a sustainable enterprise,” said Stephanie Barish, chief executive officer and founder, IndieCade. “By coming together at IndieCade Festival, we not only celebrate some of the most exciting and innovative independent titles, but we also share practices with one another, invite the public to see something different, and help the world understand the impact indie games have on the industry.”
  
The initial list of speakers and topics include:

  • Jon Peterson, author of Playing with the World, and Sam Roberts, IndieCade Festival Director, discuss the 40th anniversary of Dungeons & Dragons and its impact on indie games
  • A panel conversation on sustainable business models for indie developers featuring Kellee Santiago (Ouya, Indie Fund), Greg Rice (Double Fine), and Robin Hunicke (Funomena)
  • An exploration of emerging narrative strategies in games including Tracy Fullerton (Walden), and Peter Brinson and Kurosh ValaNejad (The Cat and the Coup)
  • A panel about race and racism in games moderated by Shawn Allen (Treachery in Beatdown City)
  • A talk on the fifth anniversary of Toronto’s Hand Eye Society.
  • A session full of short talks on the secret history of indie games
  • “Why __ Matters”, a series of short talks by developers and critics on important topics indie games are missing out on. Speakers include Ian Bogost, Beth LaPensee and Diana Santiago
  • A community conversation moderated by Raph Koster and Greg Costikyan on the economic structures of the game industry