Automation Takes Centre Stage at the Game QA & Localisation Forum this June

Following a much-acclaimed launch last year, QA and localisation Heads will be meeting in London this June to discuss their biggest challenges and give exclusive talks at Game QA & Localisation Europe 2014, the only conference of its kind in Europe.

Sony, Microsoft, SEGA and Ubisoft will be among 30+ experts providing insight into their QA and localisation strategies at this unique event, providing a platform for the games industry to hold dedicated meetings at the most senior level.

The full conference brochure has been launched and is available to view online now:

As Europe’s only two-day meeting entirely dedicated to QA and localisation within the gaming industry, participants will have the chance to find out what techniques other leading developers are employing – whether that be automation, machine translation, staff management, embedded and agile methodologies, and much more.

Automation plays a key role for the industry, with an entire pre-conference workshop day designed to teach participants how it can be utilised effectively and top tips to get started right away.

View the conference brochure online to find out who you will be able to meet:

QA and localisation have never been more important in the gaming industry. This meeting allows totally unique access to peers, competitors and the best-of-breed service partners – the ideal place to discover solutions to the biggest questions, expand your network and conduct new business.
Notes to editor:

Game QA & Localisation Europe 2014 will be taking place between 24-26 June 2014 in London. Find out more information at

Game QA & Localisation Europe 2014 is officially sponsored by: Pole to Win, Testronic, GlobalStep and GlobalWay. More information on our sponsors can be found online.

If you would like to apply for a media pass to attend Game QA & Localisation Europe 2014, please contact Samantha Tanner at

Updated: May 13, 2014 — 7:15 pm