The Game Developers Conference (GDC), already established as one of the world’s most influential game conferences, continues its overall steady trajectory of growth. Today, the conference organizers announced they surpassed 28,000 attendees in the business and scholarship of games business and development. This record follows GDC 2017’s 26,000 attendees and 2016’s 27,000 attendees.
This year, besides their peak number of attendees so far, the conference attracted 750 sessions, 550 exhibitors, the first year of the GDC Film Festival, and a number of awards celebrations.
Speaking of these celebrations, open to access to all, whether attending GDC or not, is the streams from the back-to-back celebration at GDC of game development excellence, with the Independent Games Festival (IGF) Awards and Game Developers Choice Awards (GDCA). An archive of the IGF and GDCA ceremonies can be viewed at http://twitch.tv/gdc. Also open for public access is the large collection of official GDC photography linked at this Flickr account here: www.flickr.com/photos/
For more information about GDC and VRDC@GDC, visit the official site at www.gdconf.com. The GDC Vault website, www.gdcvault.com, will soon offer access to hundreds of the of GDC and VRDC@GDC 2018 lectures and sessions in the coming days and weeks, including the presentation slides, synchronized video and presentations for some of the sponsor lectures as well. Other conference videos are included too.This content is available for GDC All Access Pass holders and subscribers to the Vault’s content.
Looking ahead, the Game Developer Conference and the VR Developer Conference will return to San Francisco and the Moscone Convention Center in 2019 on Monday, the 18th to Friday, the 22nd, March 2019. Keep an eye out for GDC 2019’s first call for speakers opening up this summer!