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Ivor Novello Award-Winning, GRAMMY® and BAFTA Nominated Composer Richard Jacques to Give Keynote Speech at GameSoundCon

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Seattle, WA (August 24, 2023) – Ivor Novello award-winning, GRAMMY® and BAFTA nominated composer Richard Jacques will give the keynote speech at this year’s annual GameSoundCon, the largest professional conference for video game music and sound design. Jacques has been in the industry for almost 3 decades and is famous for his critically acclaimed orchestral scores for blockbuster game franchises such as Marvel’s Guardians of the Galaxy, James Bond 007: Blood Stone, Mass Effect, Overwatch 2, Starship Troopers and Headhunter. He was a 2023 GRAMMY® nominee for Best Score Soundtrack for Video Games with his original thematic score and epic intergalactic symphony for Marvel’s Guardians of the Galaxy.

Ivor Novello (Image: GameSoundCon)

Jacques is excited about the opportunity to deliver the keynote speech at GameSoundCon this year. “It’s a true honor to be invited to give the keynote speech at the 2023 GameSoundCon. It’s such a great conference, bringing together game audio professionals from across the globe, to share insights and ideas, to educate and inform, and to come away buzzing from the quality of the sessions and the game audio community spirit, not to mention discussions around emerging technologies, toolsets and methodologies. It’s also a great place to network with your peers, and meet colleagues from across the game audio discipline. I’m very much looking forward to GameSoundCon.”

Another highlight of GameSoundCon in 2023 is the God of War Ragnarök DEEP DIVE which will show attendees the depth and subtlety of this title. There will be four DEEP DIVE talks:

1) Creating the Epic Mix for God of War

2) From Edit to Engine: Designing the Interactive Music Systems for God of War

3) Storytelling through Grunts: In-between the Dialogue of God of War

4) Divine Amplification: God of War Ragnarök’s evolution of Kratos & Atreus

But wait, there’s more! Brian Schmidt, GameSoundCon Founder and Executive Director, has lined up a killer program for his biggest conference to date. The event covers the categories Business/Career, Dialogue & Performance, Game Audio Studies, Music, Research & VR, and Sound Design & Technology. Attendees will be able to choose from numerous sessions about composing interactive music, game audio business fundamentals, Scoring Terror (presented by composer and Masterclass instructor Tom Salta), Phantom Liberty’s audio design development, Creating an interactive musical (Stray Gods), and much more.

Presenting sponsors Audiokinetic (Wwise), Epic Games (Unreal Engine 5) and FMOD will provide special sessions in their respective rooms with the composers and sound designers who create the music, sound and dialogue for many AAA-games.

GameSoundCon works once again with the HALP Network to offer compelling sessions for voice actors. And this year, voice actors can register for the Actor Pass, a stand-alone pass that provides access to just the Dialogue & Networking sessions starting Wednesday Oct. 18 after 12:00 noon, plus networking opportunities in the Expo area at the end of the day to connect with hiring game developers.

GameSoundCon’s registration is open now: www.gamesoundcon.com/registration
Early Bird in person tickets are $449.00 until Sept. 4, 2023.
An online only ticket is $125, the ActorPass is $149, good for the afternoon of Oct 18.

September 2023 Game Industry Events Calendar

Happy September Spree! Wow, what a list of events this month! We’ve achieved a new record of how many events you can attend in a month (go ahead, we dare you to attend all of these at once!), thanks to your contributions in submitting events to the calendar.

In the beginning of the year we saw more online and hybrid events, but now we seem to be accelerating a bit towards getting right back to onsite attendance. The month is about what we expected a September to be from years past pre-pandemic… for existing events. We’ve seen a bunch of new events come onto the stage as well.

Are hybrid and online events a thing of the past? Absolutely not, but the expectation that there would ever been an “all online event industry” is a fantasy.

We’ll often highight a ‘Top Event’ to showcase, but there are just so many this month to choose from. For B2C conventions, take a look at PAX West, SaltCON, and Tokyo Game Show among others. For conferences, take your pick, they are all rather great events with their own unique qualities.

Check out this month’s event list below. You can also click here for the main calendar that includes events into 2023 and beyond.

September 1 The MIX NEXT (Hybrid)
1: Games Helsinki
1-3: SaltCON End of Summer
1-4: Gateway Strategicon (Online)
1-4: PAX West
3-6: Promised Land Art Festival (Hybrid)
5-6: Mobidictum Business Conference (Hybrid)
6-8: Games Industry Law Summit Vilnius
6-8: External Development Summit (XDS)
8-10: PPG CON
11: Leadership Day by IGDA Finland
12-13: Pocket Game Connects Helsinki (Hybrid)
12-13: WN Conference Cyprus (Hybrid)
13-16: EVA Argentina
14: Hyper Games Meet-up India (Hybrid)
14: Games Summit India
14-16: W.A.S.D. September
15-16: Indieway September (Hybrid)
15-17: Latinx Games Festival
20-22: Games NexTech Convention
21-24: Game Connection Online Tokyo
21-24: Tokyo Game Show (Hybrid)
21-24: MeetToMatch – The Tokyo Edition (Hybrid)
25-27: D.I.C.E. Reykjavik
25-27: Games Gathering Bratislava
25-30: Gamathon (Online)
27-28: Horizon(s)
27-28: GamesIndustry.biz HR Summit (Hybrid)
27-29: LEVEL UP KL (Hybrid)
27-30: Game Devs of Color Expo (Online)
28: MGS Games
28-October 1: Terra MysticCon
30-October 8: Melbourne International Games Week (Hybrid)

Which events are you attending this month? Let us know by commenting on this article here or on Twitter and Facebook!

Thirdverse to Host the “X8 University Invitational Tournament” at Tokyo Game Show 2023

TOKYO, Japan – August 17, 2023 – Thirdverse Co., Ltd. today revealed that they will be hosting the “X8 University Invitational Tournament” starting in September this year. Ten eSports teams from universities across Japan will participate and compete in the VR multiplayer hero shooter “X8.” The final tournament will take place at the Tokyo Game Show 2023 on September 24th. On the last day of the event, Thirdverse will host a dedicated event on the showfloor for the “X8 University Invitational Tournament,” and anyone attending the event can try out “X8.”

“X8” is a VR multiplayer hero shooter where various heroes from different shooting game worlds gather across time and space to battle using incredible abilities. Players can form two teams of up to 5 players each for the competition. The tournament will be conducted in a 5v5, and Thirdverse will provide 5 PICO 4 devices free of charge to each participating team.

The ten participating teams are as follows:

  • University of Tokyo : eSports Team UTes
  • Waseda University : eSports Team
  • Osaka Metropolitan University : eSports Team OMU-GAMING
  • Nagoya University : eSports Team Disboard
  • University of Tsukuba : eSports Team FiO
  • Otemon Gakuin University : eSports Team EOS
  • Kanazawa University : eSports Team KUeST
  • Tokyo University of Technology : eSports Team A2Z
  • Nagaoka Institute of Technology : eSports Team NUTe
  • Nihon University : eSports TeamNihon Penguins

Comment from Thirdverse CBO and Executive Producer of “X8,” Masaru Ohnogi:
“Since May of this year, ‘X8’ has been in Early Access as a VR hero shooter with a strong focus on eSports. With active feedback from the community, the game has evolved into a more refined experience. I’m thrilled to organize the event, and we’ll have the first offline tournament on the stage of Tokyo Game Show 2023. I can’t wait to see players from various universities compete for the top spot. If you are attending Tokyo Game Show 2023, join us at the booth and enjoy playing ‘X8’ and the University Invitational Tournament on the 24th.”

Booth Information:
Event Dates: September 21st to 22nd / Business Days
September 23rd to 24th / General Public Days
Event Hours: 10:00 AM to 6:00 PM (Until 5:00 PM on September 21st)
Booth Location: Makuhari Messe International Exhibition Hall, VR/AR Corner 09-E18
Host: Computer Entertainment Supplier’s Association (CESA)

Get ready for GameSoundCon 2023: October 17 & 18 Bigger venue, more content!

Seattle, WA (August 10, 2023) – GameSoundCon, already the largest professional conference for video game music and sound design, has outgrown its traditional location and will be held this year at the Burbank Convention Center in Burbank, CA on October 17 & 18. Even though the conference offers even more content than ever before, the pricing remains at the 2019 level, giving attendees a much needed break from inflation. What’s more, an early bird special is available until September 4! Registration is open at https://www.gamesoundcon.com/registration.

Once again this year, GameSoundCon 2023 is presented as a hybrid event: live and streaming. Attendees can attend in person or remotely with an online only ticket which provides real-time online access to GameSoundCon sessions, live text chat and more. Since some sessions will be presented simultaneously, all sessions will be posted for both in-person and online attendees to watch for up to a full year after GameSoundCon.

“We’re happy to welcome our three Presenting Sponsors this year: Audiokinetic (Wwise), Epic Games (Unreal Engine 5) and FMOD. Each company will provide special sessions in their respective rooms,” says Brian Schmidt, GameSoundCon Founder and Executive Director. “In addition to hearing from the composers and sound designers who create the music, sound and dialogue for the most popular games in the main conference sessions, our Presenting Sponsors’ sessions will dive into the game audio engines and tools that they use.”

At this year’s conference, there is a special treat for Voice Actors: Anyone who’s interested in the Dialogue sessions only can get the new Actor Pass for only $149. The Actor Pass provides access to a block of curated sessions in the GameSoundCon Dialogue and Performance Track on the afternoon of Oct 18 relevant to performers, plus an exclusive networking hour.

Casual to AAA, big studio to indie, this conference is for composers, sound designers, dialogue specialists, researchers, educators and others who want to keep up with the cutting edge in video game sound, music, dialogue and technology. Sessions offered include “Composing Interactive Music” with Tom Salta, “The Music of Tchia”, “Casting for Authenticity and Diversity in Video Games”,  a game audio business roundtable discussion with Richard Ludlow, co-founder and audio director at Hexany Audio, to a deep dive into the interactive music systems for God of War Ragnarök, and so much more.

GameSoundCon’s registration is open now: www.gamesoundcon.com/registration

Early Bird in person tickets are $449.00 until Sept. 4, 2023.

An online only ticket is $125, the ActorPass is $149, good for the afternoon of Oct 18.

DoorDash Brings Tentpole Battle of the Brands Competition to Pax West 2023

August 9, 2023 – DoorDash serves up an express streamer showdown in this year’s Battle of the Brands Featuring Fortnite at PAX West 2023, the West Coast’s most-attended gaming event from show organizers ReedPop and Penny Arcade.
Returning for the third year, join host Chris Puckett alongside casters Rome and dreamcrazzy as eight beloved restaurants, Burger King, Del Taco, Jack in the Box, KFC, Little Caesars, McDonald’s, Popeyes®, and Taco Bell, pair up with eight streamers in fierce Fortnite tournaments. The online qualifiers begin on Friday, August 18, with four of the eight streamers playing Fortnite on their own channels and competing against each other throughout the month. During Battle of the Brands, DoorDash will be dropping over $5,000 in gift cards to fans**.
The online streams culminate in all eight streamers’ delightful delivery at PAX West, which returns to the expanded Seattle Convention Center from Sept. 1-4, 2023. Taking place on stage at PAX Arena, witness an intense day of competition on Saturday, September 2 with eight hours of Fortnite matches including special Creative islands, team, and solo matches.
The DoorDash Battle of the Brands Featuring Fortnite comes to an epic conclusion with the finals from 2–6pm PT Sunday, September 3, where the eight streamers, seeded based on their Saturday performance, will join PAX attendees. The top six seeded competitors advance to the final knockout round, where they’ll compete for a $25,000 prize pool.
“We couldn’t be happier to order another round of Battle of the Brands with DoorDash at PAX West,” said Jerry Holkins, co-founder, Penny Arcade and PAX. “The lineup is bigger and better than ever and we can’t wait to announce the participants and see who wins the top prize.”
“We’re thrilled to bring Battle of the Brands back this year in an even bigger way. Whether participating in the showdown or ordering your go-to meal on DoorDash to enjoy as you view the action, we’re creating the ultimate experience for participants and viewers alike,” said Jennifer Richardi, Head of Consumer Brand Marketing at DoorDash. “As the tournament heats up, we’re excited for the dynamic duos of fan-favorite brands and skilled streamers to take the stage at PAX West to see who will take home the victory title and exciting grand prizes.”
DoorDash Battle of the Brands Featuring Fortnite goes head-to-head at PAX West on Saturday, September 2, and Sunday, September 3, for the live finals. Badges for PAX West are available now, with media and content creator registration currently open. For more info, check out the PAX West website, and follow PAX on TwitterFacebookTwitchYouTube, and Instagram. Follow @doordashgaming on TwitterTikTok, and Instagram to stay on top of all the action during the tournament.
*This event is in no way sponsored, endorsed, or administered by, or otherwise associated with, Epic Games, Inc. The information players provide in connection with this event is being provided to the event organizer and not to Epic Games, Inc.
**No Purchase Necessary. Purchase will not increase your chances of winning. Official Rules (including eligibility requirements and dates) apply. Sponsor: DoorDash, Inc.

August 2023 Game Industry Events Calendar

Happy August Activity! August returns us a bit more toward the normal level of events of the month, as opposed to the dip in July and the extreme amount of events in June. July had over a dozen fewer events listed than June but was right on target with previous years expectations. The same holds for August with just a few more events listed then in July.

We’re also continuing to see in August a significant drop in the number of hybrid and online events. Almost everything is back to ‘normal’ at pre-pandemic levels.

The big event this month is gamescom with many surrounding events during this European tradeshow. gamescom is quickly becoming an E3 replacement for the world and then some with GDC like surrounding events such as Game Connection (which historically always attached itself to GDC activity).

Check out this month’s event list below. You can also click here for the main calendar that includes events into 2023 and beyond.

August 3-6: Gen Con
3-6: Games Gathering Kyiv (Hybrid)
4-5: Gaming Community Expo
5-6: Play NYC
6-10: SIGGRAPH 2023 (Hybrid)
10-13: QuakeCon
11: THQ Nordic Digital Showcase (Online)
11-13: LI Retro Gaming Expo
18-20: Replaying Japan
20-22: Devcom Developer Conference
21-25: MeetToMatch – The Cologne Edition
22: Courage Cologne
23: Future Games Show @Gamescom
23-25: CEDEC (Online)
23-27: gamescom
23-27: Game Connection Online Gamescom (Online)
24: Gamescom Congress
25-27: 2D Con
26: TennoCon
31: GI Investment Summit Seattle
31-September 2: New Zealand Game Developers Conference (NZGDC)

Which events are you attending this month? Let us know by commenting on this article here or on Twitter and Facebook!

Games for Change Unveils 2023 Video Game and XR Award Winners

The LEGO Group Named G4C Industry Leadership Winner; Alan Gershenfeld Receives Inaugural Hall of Change Award

“Endling: Extinction is Forever” from Herobeat Studios Wins Game of the Year Award, Most Significant Impact Award

NEW YORK (July 19, 2023) – Games for Change, the nonprofit champion of games and immersive media that foster social impact, revealed the finalists for its 2023 Games for Change Awards. The winners, representing eight countries, were announced this evening during the live 2023 Games for Change Festival Awards Ceremony at the Times Center, hosted by Andrea Rene of the critically acclaimed “What’s Good Games” podcast.

“This year, we were astounded and inspired by the global creativity and innovation in all of our Award nominees,” stated Susanna Pollack, President of Games for Change. “We’re thrilled to honor ‘Endling: Extinction is Forever’ by Herobeat Studios as our Game of the Year. This game confronts us with the harsh realities of environmental degradation, encourages critical conversations about conservation, and exemplifies the transformative power of games as catalysts for social change.”

2023 Games for Change Award Winners and Honorees:

Industry Leadership – The LEGO Group
The LEGO Group was announced as the Industry Leadership Award Recipient. Their unmatched dedication to play in both physical and digital realms and their outstanding efforts in online safety, creativity, collaboration, and responsible digital citizenship, solidify their position as exemplary industry leaders.

“It’s truly an honor to be recognized by Games for Change in its Industry Leadership category for our work helping provide engaging, immersive, and creatively rich digital experiences for kids that are grounded in the highest safety standards,” said Carolina Giuga, Senior Director at The LEGO Group. “We believe that, as an industry, we are moving in the right direction but there is still more work to do to ensure the builders of tomorrow can reach their creative potential in digital environments that are safe by design, and we look forward to continuing our work with a variety of partners to help realize that vision.”

Hall of Change Award – Alan Gershenfeld
Games for Change introduced the G4C Hall of Change Award and proudly recognized Alan Gershenfeld as the inaugural recipient. The Hall of Change Award celebrates an outstanding individual who has dedicated their career to advancing the field of impact games​.​ As the first Chairperson of Games for Change and Co-Founder/President of E-Line Media, Gershenfeld has made significant contributions to the​ ​industry by seamlessly merging technology, media, and social impact through collaborations with renowned organizations such as the Gates Foundation, MacArthur Foundation, USAID, DARPA, and Google.

“Alan Gershenfeld has distinguished himself through remarkable dedication, innovative leadership, and pioneering integration of gaming, technology, and social impact,” said Pollack. “He is a trailblazer and an invaluable ally in our mission to change the way we play and learn. His recognition as the first-ever Hall of Change recipient is a testament to his extraordinary contributions and vision.”

Game of the Year, Most Significant Impact – Endling: Extinction is Forever (Herobeat Studios)
In “Endling: Extinction is Forever,” the last mother fox on Earth faces the daunting task of ensuring the survival of her cubs in a ruthless world on the brink of self-destruction. She must guide, protect, and save her offspring while never forgetting the irreversible nature of extinction.

Most Innovative – Terra Nil (Free Lives)
“Terra Nil” is an intricate environmental strategy game that revolves around transforming a desolate wasteland into a thriving and balanced ecosystem. Its players embark on a mission to revive a lifeless world by purifying soil, cleansing oceans, planting trees, reintroducing wildlife, and leaving behind no trace of their efforts.

Best Narrative – Gerda: A Flame In Winter (Bird Island [ex-PortaPlay])
In “Gerda: A Flame In Winter,” players assume the role of Gerda, whose tranquil existence is upended by the tumultuous events of World War II, which cast their shadow upon her Danish village. This intimate narrative RPG-lite experience draws inspiration from real-life events and allows players to choose their path, actions, and alliances as Gerda navigates through the occupation.

Best Student Game – (val)iant: or, val’s guide to having a broken vag (Cactus Studio)
“(val)iant: or, val’s guide to having a broken vag” is a browser-based, zine-inspired game that utilizes simple and intuitive mechanics to tell a story about bodies, relationships, and sex education. Players embody the nonbinary college student Val, who grapples with vaginismus. The game delves into the societal aspects of sexual education and how individuals learn or fail to learn about sex.

Best Learning Game – Go Nisha Go™: My Life My Choice (Howard Delafield International, LLP)
“Go Nisha Go™: My Life My Choice” empowers young girls to make informed decisions regarding their sexual and reproductive health. Through the simulation of decision outcomes, the game enables girls to shape their futures confidently. Extensively researched and co-designed with girls aged 15 and above in India, this game aims to educate and empower.

Best XR4C Experience – Body of Mine VR (Cameron Kostopoulos)
“Body of Mine VR” merges immersive technology with real interviews of transgender individuals. By utilizing full-body tracking, the experience allows users to fully embody another gender, engage with their own skin, explore trans stories, experiment with gender expression through guided movements, and experience dysphoria in a secure and immersive environment.

Best Health Game – Luna’s Light (ImpactVR)
“Luna’s Light” takes players on an enchanting adventure through a fantasy realm where they wield an enchanted bow. The bow can be used for shooting, while additional upgrades like the rope arrow enable players to bridge gaps. This experience provides a delightful way to undergo rehabilitation in the comfort of one’s own home.

Best Civics Game – Cat Park (Tilt)
“Cat Park” is a free online visual novel that educates players about common tactics and techniques of online manipulation. Based on inoculation theory, the game is designed as a psychological “vaccine” that actively builds cognitive resistance against online manipulation.

Best Gameplay – I Was a Teenage Exocolonist (Northway Games)
“I Was a Teenage Exocolonist” is a sci-fi narrative RPG featuring card-based battles. As players embark on a journey to explore a hostile alien planet, they must navigate the challenges of growing up and finding love. The choices and skills acquired over ten years will shape the character’s life and the colony’s survival.

Best Board or Tabletop Game for Impact – SHASN: AZADI (Abhishek Lamba and Zain Memon for Memesys Games)
“SHASN: AZADI” is a semi-cooperative political strategy board game where players play as revolutionaries, trying to free their country from the grips of a tyrannical imperial power. If they succeed, only one will emerge as the leader of the new nation.

Other Special Recognitions
In addition to the above recognition, the Games for Change Award ceremony recognized Grace Collins as the 2023 Vanguard recipient, Benjamin “DrLupo” Lupo as the Giving Award recipient, and “Destiny 2” and Bungie as the Accessibility Award recipient.

The complete list of winners and nominees can be found here.

About Games for Change
Since 2004, Games for Change (G4C) has been empowering game creators and innovators to drive real-world change, using games and immersive media that help people to learn, improve their communities, and contribute to make the world a better place. G4C partners with technology and gaming companies as well as nonprofits, foundations and government agencies to run world-class events, public arcades, design challenges and youth programs. G4C supports a global community of game developers working to use games to tackle real-world challenges, from humanitarian conflicts to climate change and education.

About The LEGO Group
The LEGO Group’s mission is to inspire and develop the builders of tomorrow through the power of play. The LEGO System in Play, with its foundation in LEGO bricks, allows children and fans to build and rebuild anything they can imagine. The LEGO Group was founded in Billund, Denmark in 1932 by Ole Kirk Kristiansen, its name derived from the two Danish words Leg Godt, which mean “Play Well.”

Today, the LEGO Group remains a family-owned company headquartered in Billund. Its products are now sold in more than 130 countries worldwide.

For more information: www.LEGO.com

About Andrea Rene
Andrea Rene is an on-camera host and producer who has worked with nearly every major gaming brand in the business, from Xbox and Nintendo to Square Enix and 2K Games, just to name a few. When she’s not holding a microphone onstage, she produces and co-hosts her critically acclaimed, top-ranking “What’s Good Games” podcast.

All copyrights, trademarks, logos and brands are property of their respective owners.

Join DrLupo, St. Jude Play Live, & Your Favorite Creators at GCX Rosen Shingle Creek on August 4-5 in Orlando, Florida

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GCX Brings The Largest Creator & Fundraising Event In Florida 

The Gaming Community Expo (GCX) will host a two-day event, partnering with St. Jude Children’s Research Hospital to create a unique gaming experience for attendees. The GCX event will bring together over 300 content creators and their communities, including YouTube, Facebook Gaming, Twitch, and TikTok personalities. Attendees will have the opportunity to participate in personal meet-and-greet sessions with 30 content creators.

The event will also feature fundraising activities on the show floor, building upon the success of GCX’s “Gaming with Good” initiative. To date, the GCX community has raised $21 million in support of St. Jude through collaborations with brands like DrLupo’s Build Against Cancer and St. Jude Play Live.

GCX will also feature Streamers Square, a dedicated space for networking and discussions aimed at supporting content creators. In an industry where monetization opportunities are shifting, this initiative seeks to empower creators and help them regain control over their channels and income streams.

Additional activities include: 

  • Experience the Expo floor while enjoying the Bungie Ramen station.

  • Visit the Table Top Tavern hosted by Nerdbrew to indulge in your favorite games.

  • Attend the Panzacola Theater to witness Captain RoBear and D20 Deathmatch D&D campaigns.

  • Head over to the Sebastian Stage to watch Kenny Vacaro’s G1 Destiny Gauntlet.

  • Explore the Indie Dev Area to discover your favorite independent developers.

  • Attend the creator-centric Bungie Panel after hours, featuring the Bungie Team.

  • Engage in free gameplay at the PC Play Area.

  • Listen to the St. Jude Play Live Team and DrLupo’s BAC 2022 Team.

  • Join the private After Party at Universal Studios Florida.

  • Enjoy laughter at the GCX After Dark Comedy show featuring local comedians.

  • Meet your beloved creators during the Meet & Greet on the Expo floor.

  • Register for the Cosplay contest to have a chance to share the stage with Legomaster Stacey Roy and win exciting prizes.

WHO: GCX, St. Jude and Gaming Creators such as StoneMountain64, DrLupo, Legomasters BrickinNick and Stacey Roy Datto, Leopard, LuxieGames, The Twitch Guild Leaders, and more.

WHEN: Friday and Saturday, August 4-5, from 9AM – 5PM each day

WHERE: Rosen Shingle Creek in Orlando, Florida

About Gaming Community Expo

Formerly known as GuardianCon, Gaming Community Expo has become Florida’s Premier Gaming Event, hosting over 10,000 attendees at Rosen Shingle Creek in Orlando, Fl. It boasts some of the top names in the gaming industry as vendors, partners, attendees, panelists, and more. Plus, it’s the only vacation-focused gaming event. To learn more please visit: GCXevent.com.

2023 Game Developers Conference Showcase Begins Today Offering Digital Content and Networking Opportunities for the Dev Community

SAN FRANCISCO – June 27, 2023 – The 2023 Game Developers Conference (GDC) Showcase begins today, offering an all-digital event designed to unite the global dev community online. The three day virtual conference will feature live fireside chats, interactive roundtables, networking opportunities, new and past GDC sessions with live speaker Q&As, and insights from some of the top companies in the industry. The event is presented in partnership with Gala Games.

“The new all-digital format of GDC Showcase gives us the perfect way to widen the scope and availability of GDC for developers around the world, giving new faces and old friends alike an opportunity to engage with the best of what GDC has to offer,” said Stephenie Hawkins, Event Director at Informa Tech. “The robust three-day event coupled with the charming pixel art world of the Gather platform form the perfect format for the global game community to connect with and learn from industry experts, all from the comfort of their own home.”

GDC Showcase will begin with two days of sessions from top industry experts that cover the core pillars of game development, including Advocacy, Design, Programming, Audio, Business & Marketing, Production & Team Leadership and Visual Arts. These include fireside chats hosted by Game Developer editor-in-chief Danielle Riendeau with Veronica Peshterianu, Chief Operating Officer and Production Lead at System Era, and Game Developer Senior Editor Bryant Francis with  Raph Koster, CEO of Playable Worlds, Inc. In addition, attendees can look forward to new sessions from the art team behind We Are OFK and the engineering director for Cyberpunk 2077, as well as live podcast interviews with Rod Humble, Charlie Cleveland and others. Plus, past GDC Classic Game Postmortem Sessions with Lemmings’ Mike Dailly, OUT OF THIS WORLD’s Eric Chahi and Fallout’s Timothy Cain will be streamed and accompanied by each of the presenters answering incoming questions live via text chat.

“We are really proud of the diverse lineup of speakers we’ve secured for this year’s showcase and even more excited that attendees worldwide can access this content wherever they may be,” said Ashley Corrigan, Conference Manager at Informa Tech. “We look forward to introducing new faces to the global community and revisiting some of our favorite GDC sessions with the original speakers available live to answer questions with today’s point of view in mind.”

The last day, June 29, will be a full day of interactive roundtables covering topics including delivering effective feedback, automated testing, tools design, technical artistry, game narrative and more, giving attendees the opportunity to ask top industry experts like Jeff Hesser and Andrew Fray questions about their past and present projects, and beyond. In addition, esteemed game developer and GDC Advisory Board member, Kimberly Voll, will be leading a session titled, “GDC Submission Q&A with Kimberly Voll,” where she will share best practices for any attendees interested in submitting a talk proposal for the Game Developers Conference 2024.

The session content will be available on-demand through Friday, July 14 and on-demand content features captions for English, Spanish, Japanese and Mandarin. For more details on the Game Developers Conference, please visit the GDC’s official website, or subscribe to regular updates via Facebook, Twitter, or RSS.

July 2023 Game Industry Events Calendar

Happy July Jetlag! June had a highly unusual bump in the number of events, mostly due to a leftover last year of several online events. July had over a dozen fewer events listed, but still right on target for what is considered ‘normal’ for the month. We’ve also seen this month a significant drop in the number of hybrid and online events. Almost everything is back to ‘normal’ here as well.

To give you the power to easily discover upcoming game industry events calendar that includes conferences, conventions, festivals, and many other types of events, we post a consolidated list here on Events for Gamers each month.

View this month’s event list below. You can also click here for the main calendar view that includes events into 2023 and beyond. We’re excited to enter a new year with new events!

July 6-7: First Playable
6-7: Central Asia Game Show
7: Hyper Games Summit Warsaw
7-15: Indie Cup Germany (Online)
8-9: TwitchCon Paris
11: Game Dev Heroes
11-13: Develop Brighton
14-16: BitSummit
14-16: MAGWest
14-16: Taipei Summer Game Show
14-18: Save & Sound (Online)
18-20: Games for Change Festival
19-20: Pocket Gamer Connects Toronto
21-23: VENGER CON II: Electric Boogaloo
28-30: ChinaJoy x Game Connection (Hybrid)
28-31: ChinaJoy
29-30: WasabiCon PDX
31-AUG 4: International Cybersecurity Championship & Conference (ICE3)

Don’t forget to check out our chat with the Pocket Gamer Connects Seattle team!

Which events are you attending this month? Let us know by commenting on this article here or on Twitter and Facebook!

Video of the Month — NVIDIA’s Jensen Huang Keynote at COMPUTEX 2023

NVIDIA, the Santa Clara, California-headquartered technology giant, is in a major boom cycle lately. With the superheated hype of artificial intelligence (AI) going forward at full steam, NVIDIA is one of the companies that’s in the forefront of this field of innovation and is fully plugging into it. In fact, thanks in part to AI, NVIDIA’s valuation had, for a while, even reached the rarified air of the corporate “trillion dollar club.”

With that kind of momentum behind the company, its CEO and founder Jensen Huang delivered a keynote at the massive COMPUTEX 2023 expo, which was held from May 30 to June 2, 2023 in Taipei, Taiwan. Huang brought plenty of AI news (and many other updates), including news addressing game visualization technology, one of their core markets.

In this nearly-two hour video on YouTube, along with many other announcements, the NVIDIA GeForce RTX 4060 Ti GPU was announced as being in mass production, which may be of interest for gamers looking for a more approachable entry point into the 40 Series RTX GPUs. The RTX 4060 Ti GPU starts at a relatively tame $399 MSRP, especially when compared to the very powerful and very expensive flagship GPU, the RTX 4090, with its $1,599 MSRP.

On the software development side, NVIDIA also announced what it calls the NVIDIA Avatar Cloud Engine (ACE) for Games. ACE is designed as a customizable AI model creation service for the cloud or hosted on local devices with non-player characters (NPCs) able to communicate with the player via AI large language model (LLM)-powered engagement. To see the demo example, give this link from the video a click and you’ll see how ACE works in action. “AI will be a very big part of the future of video games,” Huang says in summary. As either developers or players, that’s a prediction that may well come true.

After these keynote-leading announcements, numerous other data center and supercomputer-class GPUs and AI and big data-processing announcements were made, including around when to expect the next generation of the Grace Hopper
“superchip,” which is currently in the GH200 iteration and in full production. But what if that’s not enough juice for your needs? That’s when you might consider — wallet permitting — the DGX GH200, which is essentially 144TB of memory shared across 256 NVIDIA Grace Hopper GH200s.

This brief summary, of course, only scratches the surface of this densely-packed keynote address. To dig deeper, you can visit the official video, in whole or in part, that follows!

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Events for Gamers Chats with MAGWest

We’ve been covering MAGWest and MAGFest events for years now. MAGWest is a fun festival around the game industry with a heavy emphasis on music. The next event in the series is coming up on July 14-16, 2023 in San Jose, CA USA, so we had to speak to the team on why MAGWest is a great place to jam to the music of the hour while basking in the fun of the videogame industry. Here is what they had to say!

Events for Gamers: What does “MAGWest” mean and who is the event for?

MAGWest: The MAG in MAGWest is short for “Music and Gaming”. It’s an event that celebrates all things videogames with a heavy emphasis on music. When we say music, we mean you can find it on the main stage, the Jamspace, the pool parties, to impromptu performances in the hallway, to hotel rooms. Attendees often bring their instruments prepared to jam at almost any time. It’s hard to explain exactly, but it’s somewhere between a traditional nerdy convention and a music festival, with a lot of participation. If you like listening to or playing music, playing videogames, or even attending an event where something a bit unpredictable can happen, this is the place for you.

How did MAGWest get started and how has it gotten to where it is now?

MAGWest is a spin-off of MAGFest, which began in 2002 in the East Coast. As MAGFest grew they gradually branched out to other events. MAGWest officially started in 2017 as the West Coast equivalent of MAGFest, however as the years have gone on West has developed its own unique identity. As one example, the Pool Party performances started off as a “what if” idea from a staffer, and has become a centerpoint of the event. That’s something you definitely won’t see at MAGFest in DC in January.

What musical guests will be at this year’s show?

We’ve got over a dozen great acts just on the main stage this year including:

  • The Living Tombstone; the massive internet sensations
  • SSJ; a Dragon Ball Z band created by the composer of the American DBZ show
  • Ross Tregenza and Graeme Norgate; two game composers with some impressive credits performing together as a new band

We also have amazing video game music bands such as Super Soul Bros and Extra Lives, rappers and beatmakers like Prowess the Testament and Keifergr33n, the game music DJ GWIZ, and chiptune band Crashfaster, and many others.

Since charity is one of your focuses as a non-profit, how can folks participate? We heard something about a 24-hour charity speedrunning stream…

Unfortunately our charity stream isn’t happening as it usually does, but it should hopefully return in 2024. For anyone interested in participating, like most convention-style events, we encourage people to volunteer. One of the great things about MAGWest is that often if you have an idea and the staff to do it, it can become a reality very quickly which is really the spirit of MAG in a nutshell.

Do you believe speedrunning or marathon races have helped to keep interest in older games going?

Absolutely, MAGFest and MAGWest’s roots are definitely in retrogaming but as the landscape of gaming has changed, people expect different things from them. With Twitch streamers and regular MAGWest guests like Ryukahr and DwangoAC (aka TASBot), groups like AGDQ, randomizer races, Let’s Plays and everything else, it’s given all of us new ways to appreciate the games we grew up playing.

What else can attendees look forward to at MAGWest that’s game industry centric?

MAGWest always has panels from industry professionals talking about their experience in games, whether it’s composers, game devs, voice actors and beyond. This year is no exception, with roundtables with composers like Chase Bethea and Mason Lieberman. We also have an indie game area which is a great way to connect with future game industry professionals.

For students and others looking to get into the game industry, are there any contributor opportunities they can sign up for at the shows?

One of the best ways to contribute is to submit panels or indie games. Even just attending and socializing can be great. While MAGWest is not strictly an industry event, it’s not uncommon to see industry professionals coming just as attendees, so you never know who you’ll see

What are your longer-term plans for MAGWest after this year’s event?

It’s always difficult to speak to concrete future plans in the lead-up to an event but it may help to talk about some of the things we’ve doing differently this year. In previous years most of our content has understandably been on the two main days Friday and Saturday. This year we’re putting more music and panels on Sunday, as well as slightly extending our content hours on Friday and Saturday, and even adding a bit of content for the dedicated attendees coming in on Thursday (aka Day 0). We want people to make the most of their time at the event, especially for those taking time off work and traveling long distances to be here.

Beyond that we just want to keep the spirit of gaming and video game music active throughout the year. We just put on a handful of smaller videogame music concerts in May and June and partnered with some local organizations for promotion, and we hope to continue to do so in the future.

Thanks for the opportunity to chat, and we look forward to seeing you at MAGWest!

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