BEGIN:VCALENDAR
VERSION:2.0
PRODID:-//Events for Gamers - ECPv6.17.3//NONSGML v1.0//EN
CALSCALE:GREGORIAN
METHOD:PUBLISH
X-ORIGINAL-URL:https://www.eventsforgamers.com
X-WR-CALDESC:Events for Events for Gamers
REFRESH-INTERVAL;VALUE=DURATION:PT1H
X-Robots-Tag:noindex
X-PUBLISHED-TTL:PT1H
BEGIN:VTIMEZONE
TZID:America/Los_Angeles
BEGIN:DAYLIGHT
TZOFFSETFROM:-0800
TZOFFSETTO:-0700
TZNAME:PDT
DTSTART:20250309T100000
END:DAYLIGHT
BEGIN:STANDARD
TZOFFSETFROM:-0700
TZOFFSETTO:-0800
TZNAME:PST
DTSTART:20251102T090000
END:STANDARD
BEGIN:DAYLIGHT
TZOFFSETFROM:-0800
TZOFFSETTO:-0700
TZNAME:PDT
DTSTART:20260308T100000
END:DAYLIGHT
BEGIN:STANDARD
TZOFFSETFROM:-0700
TZOFFSETTO:-0800
TZNAME:PST
DTSTART:20261101T090000
END:STANDARD
BEGIN:DAYLIGHT
TZOFFSETFROM:-0800
TZOFFSETTO:-0700
TZNAME:PDT
DTSTART:20270314T100000
END:DAYLIGHT
BEGIN:STANDARD
TZOFFSETFROM:-0700
TZOFFSETTO:-0800
TZNAME:PST
DTSTART:20271107T090000
END:STANDARD
END:VTIMEZONE
BEGIN:VEVENT
DTSTART;VALUE=DATE:20261020
DTEND;VALUE=DATE:20261022
DTSTAMP:20260503T230254Z
CREATED:20260119T230541Z
LAST-MODIFIED:20260503T230254Z
UID:10002517-1792454400-1792627199@www.eventsforgamers.com
SUMMARY:GameSoundCon 2026 (Hybrid)
DESCRIPTION:GameSoundCon is a unique conference for audiophiles. If you’re new or pretty new to games\, you’ll probably get the most out of attending the Game Audio Essentials Track. Game Audio Essentials covers the differences between game audio and audio for traditional media\, the fundamentals of interactive music and paramaterized sound effects as well as an overview of how games work. If you have a good understanding of the basics of game audio and a few games under your belt you may find some of the talks in the Game Audio Pro track most interesting.\n\nIf you’re specifically interested in the FMOD Studio or Wwise training classes\, those can be done either as a whole series\, or as individual sessions. Generally speaking\, those classes presume a working knowledge of the basics of game audio: what parameterized sounds are\, basic techniques of interactive music\, what “runtime parameter controls” are\, the role of middleware in game audio development\, and so forth. So if you’re brand new to games\, you’re best bet is probably to attend the Game Audio Essentials track\, and at least hit the “Intro to Game Audio” and “Game Audio Tech I” sessions.  If you’ve done a couple games\, but want to start to better understand the tools\, you may want to leave some time for some of the FMOD and/or Wwise sessions.\n\nVisit the News and Event Calendar for more events like GameSoundCon 2026. \n\n\n	Related
URL:https://www.eventsforgamers.com/event/gamesoundcon-2026-hybrid/
LOCATION:Burbank Convention Center\, 2500 N Hollywood Way\, Burbank\, CA\, 90046\, United States
CATEGORIES:Conference
ATTACH;FMTTYPE=image/jpeg:https://www.eventsforgamers.com/wp-content/uploads/2021/09/GameSoundCon.jpg
END:VEVENT
END:VCALENDAR