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First GDC SF 2012 Sessions Announced

Dec 01 2011 06:00 PM | Events For Gamers in GDC SF

Just announced is the first snapshot of sessions for 2012, accessible with All Access and Main Conference passes. Learn more about pass options below:

GDC Europe 2011 registration Depth in Simplicity: The Making of Jetpack Joyride
Luke Muscat (Halfbrick Studios)

GDC Europe 2011 registration Rigging a Resident Evil - Inside the Bone Code of Operation Raccoon City
Ben Hanke (Slant Six Games)

GDC Europe 2011 registration The Art of Diablo 3
Christian Lichtner (Blizzard Entertainment)

GDC Europe 2011 registration Crowds in Hitman: Absolution Working
Kasper Fauerby Kasper (IO Interactive)

GDC Europe 2011 registration Kinematics and Other Techniques for Managing the Creative Process
Laura Fryer (WB Games Seattle)

GDC Europe 2011 registration Dear Esther: Making an Indie Success Out of an Experimental Mod
Dan Pinchbeck (thechineseroom)

Learn more about the GDC Tracks.


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