The Global Game Jam (GGJ) is the world’s largest game jam event. Think of it as a hackathon focused on game development. It is the growth of an idea that in today’s heavily connected world, be creative, share experiences in a multitude of ways.
The weekend stirs a global creative buzz in games… while at the same time exploring the process of development, be it programming, iterative design, narrative exploration or artistic expression. It is all condensed into a 48 hour development cycle.
I recently ran into Kate Edwards, who was amidst several speaking and mentorship opportunities in Silicon Valley, in particular speaking on a panel about representation of culture, geography, and languages in games at the Game Global Summit. Kate Edwards, if you may not be familiar with her or her background, has decades of experience in […]
From Indiestatik.com: Out of one quote sprouts a thousand themes. Bias. Perspective. Privilege. Attributed sometimes to memoirist Anaïs Nin, other times the Jewish Talmud, a negotiation expert, a priest, the mysterious quote has found its way into 2014 as the theme for this year’s Global Game Jam. This past weekend, all around the world, people […]
Check out the Global Game Jam 2014 Keynote video featuring Richard Lemarchand, Kaho Abe and Jenova Chen. “I believe that experimental game design is at the heart of what makes games great” – Lemarchand
From Gamasutra: Today marks the first day of the sixth annual Global Game Jam, in which thousands of developers from over fifty countries are expected to participate in a 48-hour design challenge over the coming weekend. At 5 PM in each time zone, Global Game Jam participants will be given a theme for this year’s […]
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