The Games for Change Festival is the largest gaming event in New York City and the leading international event uniting “games for change” creators with those interested in accessing the positive social impact of games.
From Gamesforchange.org: The GameTheory team was lucky enough to spend the last weekend of July doing what we love most: solving problems with games in entirely new ways. We were asked to join Games for Change’s first ever Neuroscience VR Game Jam, or #BrainJam. And yes, that’s a quite a bit to fit into one […]
It all started in June 2004. This was the very first Games for Change Festival ever, it was held at New York Academy of Sciences in New York City. The goal? To investigate whether or not games could become serious games, ones that could be used for educational purposes and to inspire social change. Unfortunately […]
The Games For Change award winners have been announced! This is their 11th year showcasing some of the best and brightest projects in the industry that truly make a change for the better. Winners Go To: Game of the Year: Gone Home Most Innovative and Best Gameplay: Papers Please Most Significant Impact: Mission_US Game Changer […]
These world-renowned speakers will reveal how games are changing — and changing the world we live in. In addition to keynotes from leaders in the games industry, Festival audiences will also hear from top researchers who are thinking about how games can change lives for the better in their respective fields: health, economics, education, and […]
From About.com: Games for Change’s 10th Annual Festival occupied NYC’s World Stages for three days from June 17 to 19, wrapping its series of panel discussions, workshops and keynote presentations featuring Google honcho Michael T. Jones, Brenda Romero, Jesse Schell, Leigh Alexander, Eric Zimmerman, Ian Bogost, Robin Hunicke and others, with the presentation of juried […]
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