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Head to GDC 2017 for Practical Tips on Making Games With a Shoestring Budget

From Gamasutra.com: Heads up, game devs: 2017 Game Developers Conference organizers are happy to announce another great talk taking place at the show that addresses a tricky but all-too-real topic — making games on shoestring budgets.

In “Development on a Shoestring: Ultra Low Budget Indie Games”, Corbomite Games chief Oded Sharon will share practical, actionable advice on doing just that.

Sharon, an Israeli-based game designer with experience on all sorts of projects, will discuss the challenges of the low to nonexistent budget of indie development, aimed at indie developers who are developing games with minimal access to resources.

It promises to be an intriguing session, so don’t miss it! And don’t miss your opportunity to save money by registering for GDC early — the deadline to register for passes at a discounted rate is January 25, 2017. GDC 2017 itself will take place February 27th – March 3rd at the Moscone Center in San Francisco.

For more information on GDC 2017, visit the show’s official website, or subscribe to regular updates via Facebook, Twitter, or RSS.

Read more at Gamasutra.com

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